A new action-adventure video game, Skull & Bones, is under development by Ubisoft Singapore and will be released by Ubisoft later this year. Approximately one year after April 2022, the game is scheduled to be released. The plot of the game centers around pirates and naval battles.
Skull And Bones Release Date Updated 2022
The game was originally scheduled to release in Q3-Q4 2018. However, it was delayed again into 2019 and again after March 2020. Yves Guillemot, Ubisoft CEO, confirmed that the game was delayed to the April 2021-March 2020 fiscal year during a conference call with investors. Ubisoft announced in May 2021 that it would delay April 2022 to March 2023 fiscal year.
It was revealed in September 2020 that while development was still ongoing, a “new vision for the game” had emerged. This led to delays in the game’s release as it required more development time. It was also revealed that Ubisoft Singapore and Ubisoft Berlin were working together on the game’s development.
Skull & Bones is a tactical action game performed from a third-person perspective in an open world setting. In Disputed Waters, players take control of a customizable pirate captain and may opt to cruise the Indian Ocean alone in a single-player campaign or team up with up to five other players in player against player action.
It's been a blast for us to finally put Skull & Bones in your hands and receive such heartwarming feedback!
Thank you to everyone who joined us at an event this summer – we can't wait to show you more 👊 pic.twitter.com/MVHN3Z6Ne2
— Skull and Bones (@skullnbonesgame) October 13, 2018
To acquire an edge in warfare, wind positioning might be studied. Throughout the game, players may gather new ships such as sloops-of-war, frigates, and brigantines, which include armaments such as mortars, broadside cannons, and rockets. Ships can be rushed into and boarded with brutal force. The health bar indicates the pace at which harm is being caused. The multiplayer mode Loot Hunt is a key feature, in which two groups of players compete in treasure-seeking to increase their fortunes. Each ship’s crow’s nest may be scaled for use as an observation point, and spyglasses are also available. Microtransactions will be available as an option.
About Game Development
Skull & Bones is the first game made by Ubisoft Singapore. It was based on the naval battles in Assassin’s Creed IV: Black Flag. In 2013, the game was first thought of as an expansion, then as an MMO spinoff game called Black Flag Infinite. It was then split off into a new project, in part because the technology it was built on was no longer up to date.
According to a report on Kotaku, the game has changed direction and scope many times during development, going over its budget many times. In the beginning, it was set in the Caribbean. Then it moved to Hyperborea, then the Indian Ocean. The game’s gameplay was changed many times, focusing on things like naval exploration and ship-to-ship combat, before both were ditched in favor of land-based survival elements that were inspired by games like Rust. Developers who were contacted by journalist Ethan Gatch said they had problems because of conflicting ideas, management problems, and a lack of consistent direction. Over $120 million was spent on the project.
We’re going to batten down the hatches and push back on the game’s arrival—this is a challenging news for us all, but it’s what’s needed to make Skull & Bones as awesome as it can be!
Our focus remains on quality first and we’re grateful for your undying support ☠️⚔️ pic.twitter.com/ZCt85tY3TG
— Skull and Bones (@skullnbonesgame) May 15, 2019
People learned about it during Ubisoft’s press conference at the Electronic Entertainment Expo 2017. For Microsoft Windows, PlayStation 4, and Xbox One, with extra features for the PlayStation 4 Pro and the Xbox One X. This is a new program called “Keepers of the Code” that Ubisoft Singapore announced with the game. It allows players to help improve the game’s live service features.
Skull & Bones was nominated for the Game Critics Honors’ Best Original Game and Best Online Multiplayer awards after E3 2017.
— Skull and Bones (@skullnbonesgame) September 27, 2018